Xj3D VRML/X3D Code API

Package org.web3d.vrml.renderer.j3d.browser

Classes needed to create a full VRML browser implementation based on the nodes and other structures available in the API.

See:
          Description

Interface Summary
OverlayHandler A marker for a class that guarantees to provide the correct handling for overlays.
 

Class Summary
PerFrameBehavior A class to handle all functions that need to be executed every frame.
VRMLBranchGroup Representation of a complete VRML runtime system that is a encapsulated within a branch group.
VRMLBrowserCanvas A single canvas that can display a VRML scene graph.
VRMLDependentCanvas A single canvas that is dependent on another to provide all of the scene graph information.
VRMLUniverse Representation of a Java 3D universe object suitable for use in single screen, stereo and walled environments.
 

Package org.web3d.vrml.renderer.j3d.browser Description

Classes needed to create a full VRML browser implementation based on the nodes and other structures available in the API.

This package is a relatively high level approach to the concepts needed to build a browser. It bases its work on the low level parsing and building used in the J3D Nodes package to then assemble a full browser.

A browser may be accessible in one of a number of forms presented in this package. You may start with just a single, simple window and go all the way to a full browser package. It does not provide a full browser application as that expects that you want to create a custom code for that.

System Properties

The following system properties are used by classes in this package.


Xj3D VRML/X3D Code API

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