Xj3D 2.0 VRML/X3D Code API

Package org.web3d.vrml.renderer.ogl.input

Classes that handle the VRML user interaction with a scenegraph.

See:
          Description

Interface Summary
CollisionListener A listener interface used to notify of a collision between the user position and geometry in the scene.
OGLGlobalEffectsHandler A generic interface for the control of global effects like background fog and view management for the OpenGL renderer.
OGLUserInputHandler A complete handler for all user input information within a scene.
Xj3DNavigationState A collection of navigation state information constants.
 

Class Summary
DefaultLayerSensorManager Default implementation of the LayerSensorManager interface for the OpenGL renderer.
DefaultPickingManager Manager for processing the functionality of the Picking Utilities component.
DefaultUserInputHandler A complete handler for all user input information within a scene.
NavigationProcessor A listener and handler responsible for executing all navigation commands from mice and keyboards to move a viewpoint around a scene.
 

Package org.web3d.vrml.renderer.ogl.input Description

Classes that handle the VRML user interaction with a scenegraph.

A separate set of handler classes that may be combined with the geometry to process user input in the form of mouse, keyboard or generic input device (ie Java3D javax.media.j3d.InputDevice).


Xj3D 2.0 VRML/X3D Code API

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